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Game Interface Design
UX design
Year-2025
This project explores a Battle Pass UI system for a stylized action game, designed to align closely with the game’s world-building and visual identity. The interface draws inspiration from the provided environment and key art, translating their mood, color palette, and graphic language into an interactive progression system.
The color scheme was directly influenced by the in-game visuals—deep blues and muted tones establish the base, while vibrant magenta-pink accents are used strategically to highlight premium rewards and key interactive elements. This contrast helps guide user attention and reinforces the value hierarchy between free and premium tiers.

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Game environment used as reference

Wireframes
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